﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace PDS2
{
    public static class Calc
    {
        public static float Depth(Vector2 position)
        {
            return (1 - position.Y + (2392 / 2)) / 2392;
        }
    }
}
